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seo 2008 Year in Review 2013

Seo Master present to you:

Before looking back on this past year, we'd like to thank the developer community for your involvement and enthusiasm in 2008. Without you none of our accomplishments would've been possible and coming to work would not have been nearly as rewarding or exciting.



In 2008 the developer team at Google made it significantly easier for developers to build increasingly sophisticated web apps. Looking back, some of the most notable events from the last year include the App Engine launch, GWT 1.5 launch, Chrome launch, AJAX Language API launch, AJAX Libraries API launch and the broad adoption of OpenSocial.

We also worked hard to make it simple to integrate and extend Google applications through the launch of the You Tube API, Visualization API, Maps for Flash API, Finance API and Custom Search API.

We were also really happy to participate in the Open Handset Alliance where we saw the announcement of the Android Developer Challenge winners, the Android 1.0 SDK launch, and the first app downloads in the Android Market.

Our favorite part of 2008, however, was interacting with you at Google I/O and at Developer Days. These events allowed us to meet inspirational developers in 15 countries around the world who are building fantastic applications.

In 2009, we look forward to building products to make the web better and that let you, the developer community, build better apps on the web. We are already excited about seeing you at events next year.


Happy Holidays from the Google Developer Team.

2013, By: Seo Master

seo Introducing Google Chrome Frame 2013

Seo Master present to you: Today, we're releasing an early version of Google Chrome Frame, an open source plug-in that brings HTML5 and other open web technologies to Internet Explorer.

We're building Google Chrome Frame to help web developers deliver faster, richer applications like Google Wave. Recent JavaScript performance improvements and the emergence of HTML5 have enabled web applications to do things that could previously only be done by desktop software. One challenge developers face in using these new technologies is that they are not yet supported by Internet Explorer. Developers can't afford to ignore IE -- most people use some version of IE -- so they end up spending lots of time implementing work-arounds or limiting the functionality of their apps.

With Google Chrome Frame, developers can now take advantage of the latest open web technologies, even in Internet Explorer. From a faster Javascript engine,  to support for current web technologies like HTML5's offline capabilities and <canvas>, to modern CSS/Layout handling, Google Chrome Frame enables these features within IE with no additional coding or testing for different browser versions.

To start using Google Chrome Frame, all developers need to do is to add a single tag:

<meta http-equiv="X-UA-Compatible" content="chrome=1">

When Google Chrome Frame detects this tag it switches automatically to using Google Chrome's speedy WebKit-based rendering engine. It's that easy. For users, installing Google Chrome Frame will allow them to seamlessly enjoy modern web apps at blazing speeds, through the familiar interface of the version of IE that they are currently using.

We believe that Google Chrome Frame makes life easier for web developers as well as users. While this is still an early version intended for developers, our team invites you to try out this for your site. You can start by reading our documentation. Please share your feedback in our discussion group and file any bugs you find through the Chromium issue tracker.



(Cross-posted on the Chromium Blog)

2013, By: Seo Master

seo Google Chrome, Chromium, and V8 launch today 2013

Seo Master present to you:

It has been an exciting couple of days. Google Chrome launched along with a new blog for Chromium the underlying open source project. Whenever you see an internal project go live to the world, and see the source become open it feels great. We've reposted the blog's first post below, by Ben Goodger:

Today, Google launched a new web browser called Google Chrome. At the same time, we are releasing all of the code as open source under a permissive BSD license. The open source project is called Chromium - after the metal used to make chrome.

Why did Google release the source code?

Primarily it's because one of the fundamental goals of the Chromium project is to help drive the web forward. Open source projects like Firefox and WebKit have led the way in defining the next generation of web technologies and standards, and we felt the best way we could help was to follow suit, and be as open as we could. To be clear, improving the web in this way also has some clear benefits for us as a company. With a richer set of APIs we can build more interesting apps allowing people to do more online. The more people do online, the more they can use our services. At any rate, we have worked on this project by ourselves for long enough - it's time for us to engage with the wider web community so that we can move on to the next set of challenges.

We believe that open source works not only because it allows people to join us and improve our products, but also (and more importantly) because it means other projects are able to use the code we've developed. Where we've developed innovative new technology, we hope that other projects can use it to make their products better, just as we've been able to adopt code from other open source projects to make our product better.

How will we be working with the open source community?

To begin with, we are engaging with the WebKit community to integrate our patches back into the main line of WebKit development. Because of Chromium's unique multi-process architecture, the integration of the V8 JavaScript engine, and other factors, we've built a fairly significant port of WebKit on Windows, and are developing the same for Mac OS X and Linux. We want to make sure that we can find a productive way to integrate and sync up with the WebKit community in this effort as we move forward.

Today, you can visit our project website at www.chromium.org, where you can get the latest source code or the freshest development build. If you're interested in keeping track of what's going on, you can join one of our discussion groups, where you can participate in development discussions and keep track of bugs as they're filed and fixed. Maybe you'll want to fix a few, too! You'll also find information on reporting bugs and all the various other aspects of the project. We hope you'll check it out!

This is the Chromium blog. The posts here will be of a mostly technical nature, discussing the design theory and implementation details of work we've done or are doing. Over the next few weeks there'll be a number of posts that give a high level tour of the most important aspects of the browser.

Finally, if you've not yet done so, take Google Chrome for a spin. You can download it from http://www.google.com/chrome/.2013, By: Seo Master

seo HTML5 Rocks! 2013

Seo Master present to you: The term "HTML5" covers so many different topics that developers have a hard time getting up to speed on all of them. Some APIs and features are part of accepted standards, while some are still a work in progress. Additionally, there are a number of great resources out there, but most are still very hard to find. As announced on the chromium.org blog, Google is releasing a new developer resource dedicated to all that is HTML5, HTML5Rocks.com.


The site is broken up into four main sections:

Interactive Presentation
The presentation everyone is talking about! An interactive slide deck written entirely in HTML5 which demonstrates many of HTML5’s features. It even includes inline examples you can tinker with.

HTML5 Playground
The best way to learn this stuff is to try it out. The Playground is a sandbox area for editing and experimenting with live samples.

Tutorials
We're launching the site with an initial set of nine tutorials covering a bunch of different areas. We’ll continue to add more over time based on your input.

Resources
We've hand-picked some of our favorite tools, reference material, and sites; all generated by the online community. Do check them out. They’ll come in handy when developing your next web app.

We hope HTML5Rocks will help developers put HTML5 to use in the real world, today. We’d love to hear your thoughts on improving the site! Send us a tweet at @ChromiumDev or post to the Chromium HTML5 group with requests for content.

2013, By: Seo Master

seo Google Chrome at Google I/O 2010 2013

Seo Master present to you: We kicked off Day 1 of Google I/O this year by highlighting the progress of the web platform.

The Day 1 keynote included a number of exciting announcements and demos from the Chrome Team. To demonstrate the power of building with HTML5, Sundar Pichai invited on stage a number of Chrome partners, including Clicker who demonstrated the power of video and highlighted one of the big open questions for the web: the need for a freely available, high quality video codec for the tag. With the support of Mozilla, Opera, and Adobe, we announced the launch of the WebM Project, which makes a high quality video codec freely available to everyone.

We also announced the upcoming Chrome Web Store, which will launch later this year to help make great web applications more discoverable. We showed how rich web apps and content like Sports Illustrated will be discovered, launched, and even purchased from the Web Store when it launches later this year.

In addition to our keynote announcements, the Chrome Team also led a number of sessions throughout both days of the conference, focusing on Chrome, HTML5, and the web as a platform.

Here’s a recap of what was covered in our sessions:
  • Beyond JavaScript: programming the web with native code - Although JavaScript performance is rapidly increasing, there are still applications for which native code is a better choice. Learn about Native Client and how you can use it to build rich applications with all of the advantages and power of the web.
  • Chrome Extensions - how-to - Google Chrome shipped an extensions API in version 4.0. Since last year, new capabilites have been added to the extensions framework, and many people have already written powerful extensions with minimal effort. Find out how to write an extension, and what's coming next in Chrome Extensions.
  • HTML5 status update - Where is HTML5 today? What new features are now broadly supported, what features are on the horizon, and what features are on the chopping block? How do we decide what to implement, what to propose, and what to drop? Find out.
  • Developing web apps for the Chrome Web Store - Google Chrome is a powerful platform for developing web apps. With Chrome web apps, we're making it easier for users to discover and use these apps. Learn how to build and sell apps for the Chrome Web Store.
  • WebM Open Video Playback in HTML5 - The new open VP8 codec and WebM file format present exciting opportunities for innovation in HTML5 . In this session, you'll see WebM playback in action while YouTube and Brightcove engineers show you how to support the format in your own HTML5 site.
  • Google Chrome's Developer Tools - In this session we'll give an overview of Developer Tools for Google Chrome that is a part of the standard Chrome distribution. Chrome Developer Tools allow inspecting, debugging and tuning the web applications and many more. In addition to this overview we would like to share some implementation details of the Developer Tools features and call for your contribution.
  • Developing With HTML5 - This session covers the HTML5 APIs available to Google Chrome and Google Chrome OS applications and Google Chrome extensions. Learn how to design web applications for a Google Chrome OS netbook using the latest web technologies.
  • Using Google Chrome Frame - Google Chrome Frame brings the HTML5 platform and fast Javascript performance to IE6, 7 & 8. This session will cover the latest on Google Chrome Frame, what it can do for you and your customers, how it can be used, and a sneak peak into what's planned next.

In case you couldn’t attend in-person, all the links above include videos and slides from each session. You can also find all the Chrome session videos on this YouTube playlist. Thanks to everyone who showed up this year and made Google I/O such a great event.

2013, By: Seo Master

seo John Resig: Drop-in JavaScript Performance 2013

Seo Master present to you:

Although Mozilla is right across the street, their JavaScript evangelist, John Resig, hails from Boston. When he comes to town, it's a great opportunity to learn about his current explorations in the world of JavaScript. I was fortunate to be able to host him for a Google tech talk last week. The video and slides are now available. In addition to his evangelism role at Mozilla, John is the creator of jQuery and Dromaeo, author of Pro JavaScript Techniques, and member of the Firebug Working Group. He's currently working on Secrets of the JavaScript Ninja, due out sometime this year.

In this talk, John starts off highlighting why performance will improve in the next generation of browsers, thanks to advances in JavaScript engines and new features such as process per tab and parallel script loading. He digs deeper into JavaScript performance, touching on shaping, tracing, just-in-time compilation, and the various benchmarks (SunSpider, Dromaeo, and V8 benchmark). John plugs my UA Profiler, with its tests for simultaneous connections, parallel script loading, and link prefetching. He wraps up with a collection of many other advanced features in the areas of communiction, DOM, styling, data, and measurements.



Wow, a lot of material to cover in one hour. An added benefit of having this talk given at Google is the questions from the audience. At one point, a member of the Google Chrome team goes into detail about how parsing works in V8. Many thanks to John for sharing his work and insights with all of us.

2013, By: Seo Master
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