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seo HTML5 Games, Jammed 2013

Seo Master present to you:

(Updated 10 Dec 2010 -- corrected link to 3rd Place Hilversum developer Kornel Lesinski's Twitter page.)

Last month, more than 50 developers assembled in Hilversum, Netherlands, and San Francisco, California for an HTML5 game jam.

The idea of HTML5 gaming may seem unusual, but if the results from this event are anything to go by, there will be plenty more HTML5 games in the future. In just over 24 hours of coding, attendees were able to produce the seeds of great games, powered by standard web technologies. The games we saw were novel, visually appealing, and in many cases, already very playable.

HTML5 is making it easy to develop games for standard web browsers, and it also provides a way for developers to reach mobiles and tablets with a single code base. Watch for other initiatives, like Mozilla's current HTML5 gaming competition, to take HTML5 gaming to the next level.

Here’s a look at the winners from both venues. You can see a detailed list of all the entries here.

First Place, San Francisco: Ninja Leap

A novel 8-bit style game where you “leap” over the bad guys. A good demo of the Canvas element and a complete game with levels and scoring. Congratulations David Ganzhorn and Mike Rotondo on winning the HTML5 Game Jam in the USA.


First Place, Hilversum: Monkey Fortress

A puzzle game where you build a fortress to protect the monkey, demonstrating a physics engine in Canvas. Congratulations Tom Hastjarjanto on winning the HTML5 Game Jam in Europe.


Second Place, San Francisco: Shell Shock

A platform shooter involving turtle-like creatures on wheels, using Canvas. By Wolff Dobson, Charles Lee, Nicolas Coderre, Dan Fessler, Sara Asher. (No online demo at present.)


Second Place, Hilversum: Snakes

A refresh on the classic “Snake” game, demonstrating multiplayer powered by NodeJS and WebSocket, and 3D transforms of the canvas element. By David Durman & Ales Sturala. (No online demo at present, but code repository available.)


Third Place, San Francisco: Fruit Link

A casual puzzle game by Bruno Garcia, where you link up adjacent matching fruit.


Third Place, Hilversum: Enterprise

A stunning 3D game inspired by the classic Syndicate series showcasing just how far we’ve come with Canvas-based graphics. Observe the collision detection and be sure to hit the “Flying Carpet” button as well as the space bar to fire! This game was also shown in the “Web or Native for Mobile Development?” session at the recent Google Developer Days conferences in Europe. Created by Kornel Lesinski, Peter van der Zee, and Edwin Martin.


A few other readily playable games you might enjoy are:

We were also honoured to have keynotes by two pioneers of web-based gaming. In Hilversum, the speaker was Tino Zijdel, creator of DHTML Lemmings back in 2004. Tino, coincidentally a Hilversum local, explained the tricks he used to make the game playable on the browsers of the day. He has subsequently written his account of the Game Jam. It’s in Dutch, so here’s an English translation. There were additional presentations from from Yu Jianrong, who covered ten tips for HTML5 Game Development and Paul Irish on HTML5.


The San Francisco keynote was given by Marcin Wichary, who gave a keynote on games and HTML5. Marcin is the creator of the Pac-Man doodle and also the first version of the popular HTML5Rocks slides. Marcin talked about his experiences in recreating Pac-Man and the timeless aspects of videogaming in modern age, shared some behind-the-scenes trivia, and shared the technology used to write the doodle and debug it.

We thank SPIL Games for hosting and co-organising the Netherlands event, and we also thank Samsung for contributing a Galaxy Tab for the Game Jam at that venue. Developers working on touch apps were able to use the Tab for testing, and we later gave the device away as a prize. Congratulations all who took part!

You can find more details about the event, including links to code repositories and further demos, at HTML5GameJam.com.

2013, By: Seo Master

seo Get your HTML5 game on 2013

Seo Master present to you:

This has been an exciting year for web developers, with all the new features being made possible by HTML5 and browsers getting faster by the day. One of the big surprises has been the rise of HTML5 gaming, with the open technology stack of HTML, CSS, and Javascript becoming a viable platform for games on the web. That’s why, next month, SPIL Games and Google will be running an HTML5 Game Jam event on both sides of the Atlantic, and you’re invited!

In the Netherlands, we’ll be hosting a sleepover event at the Hilversum headquarters of SPIL Games. SPIL recently converted their 47 mobile portals to work on mobile HTML5, and is running a $50,000 HTML5 games contest. Hilversum is a quick train journey from Amsterdam and the spacious premises are the perfect setting for hardcore games hacking, which means we’ll be coding HTML5 games all weekend. Participants will be able to sleep over on-site. In which case, please bring a sleeping bag, change of clothes, and don’t forget your toothbrush! We’ll also mail out a list of hotels in the Hilversum area for those who’d rather book a room instead (at your own cost).

Meanwhile, we’ll be running a parallel event at Google’s office in downtown San Francisco. We won’t quite be pulling an all-nighter like our friends in the Netherlands, but we will keep our doors open till midnight.

This will primarily be a hands-on hackathon in both locations, which runs from Saturday October 9th, 10am to Sunday October 10th, 6pm. We’ll kick off with short talks on the technology, followed by pitches from anyone with ideas on a great game. Then it will be hacking all day. We’ll pick up again on Sunday at 10am, and wrap up at 6pm with presentations and judging. There will also be chillout areas with games and diversions, and food and drinks to fuel your frenetic hacking.

The event is free of charge and places are limited. Sign Up here, and we’ll mail back with confirmations soon. We’re looking forward to see what games you can build using HTML5!

2013, By: Seo Master

seo Best Android Games Ever 2013

Seo Master present to you:

Hi Friends In this post i would like to share some of the best and must have Android games. These games are rated as best in the Android market and are free of cost so by clicking the game name from the below list you can get into the download page directly and enjoy the best android experience with these top android games.

Dont forget to check: How To Run Anroid Apps On Pc

Top 14 Android Games:

1.) Paradise Island

2.) Angry Bird Rio

3.) Yoo Ninja! Free

4.) Paper Toss

5.) Bubble Blast2

6.) World War™

7.) Slice It!

8.) Live Holdem Poker Pro

9.) Jewels

10.) Mouse Trap

11.) Alchemy

12.) Tank Hero

13.) iMobsters™

14.) Robo Defense Free

Don't forget to share these games to your friends.
That's it!

Feel free to hit Like, Share or Comment if you like this post.

2013, By: Seo Master

seo Google @ GDC Online Oct. 10th-12th 2013

Seo Master present to you:
By Amy Walgenbach, Developer Marketing

This year at the Game Developers Conference (GDC) Online we have organized a Developer Day on Oct. 10th full of Google information for game developers. It will feature hardcore technical information on Google products and platforms delivered by Google engineers and developer advocates. We’ll discuss the latest projects we’re working on and how our online technologies can help you better create, distribute, and monetize games that reach a larger audience than ever before. We’ll present everything from how developers can build hardware accelerated 3D games for the browser with WebGL to the game framework used to bring Angry Birds to the Web.

In addition to the Developer Day, we will also have a booth on the Expo floor on Oct. 11th-12th where we’ll have representatives from the Chrome Web Store, Native Client, WebGL, App Engine, Google+, In-App Payments, Google TV, and AdSense/AdMob demoing technologies and platforms for game developers. Come by booth 503 to try out Google products and ask questions, or hang out in our Google TV lounge.

For more information on our presence at GDC Online, including session and speaker details, please visit http://www.google.com/events/gdc/2011. Hope to see you in Austin!

Not able to attend GDC? Check out Google Game Developer Central to get an overview of Google products and services that are particularly relevant to game developers.

Amy Walgenbach is the Product Marketing lead for the Google+ platform and leads developer marketing for games at Google.

Posted by Scott Knaster, Editor

2013, By: Seo Master
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