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Seo Master present to you:
Greg
Tom
By Greg Robbins and Tom Van Lenten, Software Engineers

Four years ago, we introduced an Objective-C library for Google Data APIs. At first, it supported a scant three services - Google Base, Calendar, and Spreadsheets. Perhaps more surprising is that it was written just for Mac applications; the iPhone SDK was still a year off. In the years since, the library has grown to support 16 APIs, and has been used in many hundreds of applications. In a fine example of unforeseen consequences, most of those applications run not on the Mac but on iOS.

The Google Data APIs were built on XML and the Atom Publishing Protocol, a reasonable industry standard for the time. But mobile, low-power, and bandwidth-limited computers are now the biggest audience for client software. Across the Internet, XML and AtomPub have given way to the lighter-weight JSON data interchange format.

Other fundamental changes have also shifted the API landscape. Password-based authentication is being supplanted by the more secure and flexible OAuth 2 standard. The number of APIs has grown dramatically, making it impractical to hand-craft data classes for all APIs and all languages. When services offer API improvements, developers want access to those changes as quickly as possible.

To support this evolving world, we are introducing a brand new library for Cocoa developers, the Google APIs Client Library for Objective-C. The library supports recent Google JSON APIs, including Tasks, Latitude, Books, URL Shortener, and many others. It is designed to make efficient use of the device’s processor and memory, so it’s a great fit for iOS applications.

The new library includes high-level Objective-C interfaces and data classes for each service, generated from the Google APIs Discovery Service. This lets the library model data not just as generic JSON dictionaries, but also with first-class Objective-C 2.0 objects. The classes include properties for each field, letting developers take advantage of Xcode’s code completion and syntax and type checking.

Here’s how easy it is to use the library and the new Google Books API to search for and print the titles of free ebooks by Samuel Clemens:
#import "GTLBooks.h"

GTLServiceBooks *service = [[GTLServiceBooks alloc] init];

GTLQueryBooks *query =
[GTLQueryBooks queryForVolumesListWithQ:@"Mark Twain"];
query.filter = kGTLBooksFilterFreeEbooks;

[service executeQuery:query
completionHandler:^(GTLServiceTicket *ticket,
id object, NSError *error) {
// callback
if (error == nil) {
GTLBooksVolumes *results = object;
for (GTLBooksVolume *volume in results) {
NSLog(@"%@", volume.volumeInfo.title);
}
}
}];
The library supports Google’s partial response and partial update protocols, so even items of data-rich APIs can be retrieved and updated with minimal network overhead. It also offers a simple, efficient batch model, so many queries can be combined into one http request and response, speeding up applications.

When we introduced the previous Objective-C library, it was with this assertion: When you trust your personal data to Google, it's still your data. You're free to edit it, to share it with others, or to download it and take it somewhere else entirely. We hope the new library and Google’s growing collection of APIs help iOS and Mac developers to keep that principle meaningful for many years to come. You can start using the Google APIs Client Library for Objective-C by checking it out from our open-source project site and by subscribing to the discussion group.

Since Google I/O 2010, we've been developing APIs that can provide descriptions of themselves via metadata. This new technique makes it easier to create and maintain client libraries that support more languages, work with more APIs, and are easier to use than ever before. This post announces one of several recent major milestones for our client libraries.


Greg Robbins writes code to connect Mac and iOS apps to Internet services. He chases dogs in the morning, and bugs in the afternoon.

Tom Van Lenten is a Software Engineer on the Google Chrome team. He is also hooked on the Google Toolbox for Mac open source projects.


Posted by Scott Knaster, Editor


2013, By: Seo Master
Seo Master present to you:
By Amy Walgenbach, Developer Marketing

This year at the Game Developers Conference (GDC) Online we have organized a Developer Day on Oct. 10th full of Google information for game developers. It will feature hardcore technical information on Google products and platforms delivered by Google engineers and developer advocates. We’ll discuss the latest projects we’re working on and how our online technologies can help you better create, distribute, and monetize games that reach a larger audience than ever before. We’ll present everything from how developers can build hardware accelerated 3D games for the browser with WebGL to the game framework used to bring Angry Birds to the Web.

In addition to the Developer Day, we will also have a booth on the Expo floor on Oct. 11th-12th where we’ll have representatives from the Chrome Web Store, Native Client, WebGL, App Engine, Google+, In-App Payments, Google TV, and AdSense/AdMob demoing technologies and platforms for game developers. Come by booth 503 to try out Google products and ask questions, or hang out in our Google TV lounge.

For more information on our presence at GDC Online, including session and speaker details, please visit http://www.google.com/events/gdc/2011. Hope to see you in Austin!

Not able to attend GDC? Check out Google Game Developer Central to get an overview of Google products and services that are particularly relevant to game developers.

Amy Walgenbach is the Product Marketing lead for the Google+ platform and leads developer marketing for games at Google.

Posted by Scott Knaster, Editor

2013, By: Seo Master
Seo Master present to you: There’s a time for everything in life: a time for playing, learning & growing up; a time for maturing, working & performing, and a time for retiring, relaxing & handing the reigns over to the next generation. This is true for products too, and this is why, six months ago, we announced our Labs program for Google Code. This program provides clear distinction between graduate developer products where you’ll find mature products with transparent deprecation policies which you can count on for the long run, and labs developer products where you can explore our newest products and get started with them early.

As we also said in that announcement, the time has come for the SOAP Search API to retire – the new generation is around, has graduated, and has largely taken over already as a better and more versatile solution for the vast majority of use cases. In the spirit of our deprecation policies, we’ve continued to support the SOAP Search API since its deprecation in 2006, but we wanted to remind you that it is finally sunsetting. That had been planned for today, but we thought we'd give the few of you still using it another week to be prepared, so we'll be shutting it down on September 7th instead.

2013, By: Seo Master
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